IT201_Sprint2_KaranPatel
1. Object Rotation
With the help of a single user interface slider, users may now spin certain 3D objects, such spheres and cylinders. The slider makes it simple and logical to change the object's orientation in the scene by offering a single, unified control for rotating it along the X, Y, and Z axes.
2. Object Scaling
Users can dynamically resize 3D objects with this capability. Users can consistently alter an object's size by interacting with a UI slider. This makes it simple to adjust objects to fit the needs of the scene by giving you exact control over their proportions.
3. Movement of Objects
Users are able to move 3D items around in the scene with this capability. Users can utilize mouse interaction to drag an object to a new location after selecting it. This feature makes it easier to move things around, improving the flexibility of the scene structure and object placement.
4. Removal of Objects
Users can remove 3D items from the scene with this feature. An object can be selected and deleted from the scene by clicking on it and then pressing a certain key (like the Delete key). This function effectively removes undesired or superfluous elements, which helps manage and arrange the scene.